Silence is no protection when even the slightest sound betrays you. In Final Girl: Don't Make a Sound, a remote desert village transforms into a deadly location, where danger lurks not only above the sand but also beneath it. What should have been a peaceful respite becomes a nightmare filled with tremors, cave-ins, and a monster that hears what you'd rather keep hidden.
In this scenario, you'll face The Eyeless, a killer who can't see but hunts by sound. Every action you take increases your Noise level, and the louder you make, the greater your chance of becoming his target. Strong items and actions deal more damage against The Eyeless but create a tremendous amount of noise, making you extremely vulnerable.
The Utopia location is as desolate as it is unforgiving. The desert village is plagued by Sand Snakes that unexpectedly emerge from the ground each turn, unleashing attacks that you can't stop or neutralize. Furthermore, parts of the playing field can collapse due to sinkholes, permanently obliterating spaces and killing victims instantly. Even movement is dangerous, and safe routes can suddenly disappear.
Do you dare to make noise to survive or do you try to stay as quiet as possible while the ground moves beneath your feet?
What does this scenario add?
- A killer that reacts to sound, making every action count
- A unique Noise mechanic with risk-reward choices
- A treacherous location with Sand Snakes and collapsing playing fields
- Constant pressure due to unavoidable environmental threats
Why You'll Want to Play This Final Girl Scenario
- For players who love tension, stealth and high pressure
- Strong variation through sound as a central game element
- Extra challenge due to a location that actively works against you
- Requires the Final Girl Core Box to play
Note: the description is machine translated and might contain errors.